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  • HƯỚNG DẪN SINH VIÊN ĐĂNG NHẬP HỆ THỐNG
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    • Hướng dẫn vào khóa học
  • Introduction
    • Welcome
  • Unit 1: Values
    • Introduction - Unit 1: Values
    • Get Started With Values
    • Play with Values
    • Playground Basics
    • Naming and Identifiers
    • Simulation
    • Strings
    • Constants and Variables
    • Word Games
    • Build a PhotoFrame App
    • Design for People
  • Episode 1: The TV Club
    • Introduction - Episode 1: The TV Club
    • Searching for Content
    • Sharing Personal Information
    • Ordering Online
    • Reflection: Episode 1
  • Unit 2: Algorithms
    • Introduction - Unit 2: Algorithms
    • Get Started with Algorithms
    • Play with Programs
    • Functions
    • Types
    • Parameters and Results
    • Making Decisions
    • BoogieBot
    • Data Visualization
    • Build a QuestionBot App
    • Design an Experience
  • Episode 2: The Viewing Party
    • Introduction - Episode 2: The Viewing Party
    • Accessing the Show
    • Streaming on the Network
    • Reflection: Episode 2
  • Unit 3: Organizing Data
    • Introduction - Unit 3: Organizing Data
    • Get Started with Organizing Data
    • Play with Complex Data
    • Instances, Methods, and Properties
    • Arrays and Loops
    • Structures
    • Enums and Switch
    • Testing Code
    • Processing Data
    • Pixel Art
    • Password Security
    • Visualization Revisited
    • Build a BouncyBall App
    • Design a Prototype
  • Episode 3: Sharing Photos
    • Introduction - Episode 3: Sharing Photos
    • Capturing Images
    • Posting on Social Media
    • Reflection: Episode 3
  • Unit 4: Building Apps
    • Introduction - Unit 4: Building Apps
    • Get Started with App Development
    • Play with App Components
    • Color Picker
    • ChatBot
    • Rock, Paper, Scissors
    • MemeMaker
    • Build an ElementQuiz App
    • Design for Impact
  • Appendix
    • Episode Technical Concepts
    • Glossary
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Unit 2: Algorithms

Introduction - Unit 2: Algorithms

Unit 2: Algorithms|Get Started

In this unit, you’ll learn how to

  • Analyze a problem and create an algorithm to solve it.
  • Express your algorithms in plain English, in pseudocode, and in code.
  • Use functions to create reusable chunks of code.
  • Use types to distinguish different types of data.
  • Incorporate decision-making into your programs using if/else statements.

You’ll apply your skills in playgrounds to create a dancing BoogieBot and a data visualizer. Next, you’ll build the brain of a QuestionBot app that responds to user input from the keyboard.

You’ll continue to explore bias in technology design and analyze how bias might enter at all levels of software development. You’ll explore how to design excellent user experiences by going beyond the app interface to analyze the app’s core purpose, the data it manages, and its users’ goals. You’ll start designing the user experience for your app idea, including key functionality and screens. And you’ll create a storyboard to show how users will move through your app, testing your ideas with feedback from others.

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